1. Basic Definition
Pixel Pitch (also called dot pitch in older display technologies) is the physical distance between the centers of two adjacent pixels (or subpixels) on a display screen, typically measured in millimeters (mm). It is a critical specification for determining the sharpness, resolution density, and viewing distance of displays—especially for large-format screens like LED walls, projectors, or digital signage.
For displays with square pixels (the standard), pixel pitch is the horizontal/vertical distance between pixel centers (since horizontal and vertical pitch are equal). For non-square pixels (rare in modern displays), separate horizontal and vertical pitch values are specified.
2. Core Calculation & Relationship to Resolution/Density
2.1 Calculation Formula
Pixel pitch (P) can be derived from a display’s physical size and resolution:\(P = \frac{\text{Screen Width (mm)}}{\text{Horizontal Resolution}} = \frac{\text{Screen Height (mm)}}{\text{Vertical Resolution}}\)
Example: A 1920×1080 LED wall with a physical width of 2880 mm has a pixel pitch of:\(P = \frac{2880\ \text{mm}}{1920} = 1.5\ \text{mm}\) (denoted as P1.5).
2.2 Pixel Density (Pixels Per Inch, PPI)
Pixel pitch is inversely related to pixel density (PPI), which measures the number of pixels per inch of screen:\(\text{PPI} = \frac{25.4\ \text{mm/inch}}{\text{Pixel Pitch (mm)}}\)
A smaller pixel pitch means higher PPI (denser pixels) and sharper images; a larger pixel pitch means lower PPI (sparser pixels) and more visible pixelation at close range.
3. Key Implications for Display Performance
3.1 Image Sharpness & Visibility
- Small Pixel Pitch (e.g., P0.9, P1.2, P1.5):Pixels are tightly packed, resulting in high-resolution, seamless images with no visible pixel grid. Ideal for close-up viewing (e.g., indoor LED walls in conference rooms, control centers, or home theaters).
- Large Pixel Pitch (e.g., P2.5, P3, P4, P10):Pixels are spaced further apart, leading to visible pixelation at close range but lower cost and higher brightness. Used for outdoor digital signage, stadium screens, or large venue walls where viewers are far away.
3.2 Optimal Viewing Distance
The minimum distance at which the human eye cannot distinguish individual pixels (the “sweet spot”) is directly proportional to pixel pitch:\(\text{Optimal Viewing Distance (m)} \approx 3 \times \text{Pixel Pitch (mm)}\)
Example:
- A P2.5 LED wall has an optimal viewing distance of ~7.5 meters (2.5 × 3).
- A P1.2 LED wall has an optimal viewing distance of ~3.6 meters (1.2 × 3).
Viewing a display closer than this distance reveals the pixel grid (“screen door effect”); viewing further away wastes the display’s resolution.
3.3 Cost & Scalability
Pixel pitch is a major driver of display cost:
- Smaller pitch displays require more pixels per square meter (higher manufacturing precision and material costs). For example, a 1m² P1.5 LED wall has ~444,444 pixels (1/1.5 × 1/1.5 × 1,000,000), while a 1m² P3 wall has ~111,111 pixels.
- Larger pitch displays are cheaper to produce and scale, making them practical for massive screens (e.g., stadium jumbotrons with P10 or larger pitch).
4. Pixel Pitch by Display Type
4.1 LED Displays (Indoor vs. Outdoor)
LED walls are categorized by pixel pitch, with industry-standard naming (e.g., P1.0 = 1.0mm pitch):
| Pixel Pitch Range | Use Case | Examples |
|---|---|---|
| Ultra-Fine Pitch (<= P1.2) | Indoor close-up viewing (control rooms, luxury retail, home cinemas) | P0.9, P1.0, P1.2 |
| Fine Pitch (P1.5–P2.5) | Indoor medium-distance viewing (conference rooms, digital signage in malls) | P1.5, P2.0, P2.5 |
| Standard Pitch (P3–P6) | Indoor/outdoor medium-to-far viewing (airport displays, stadium concourses) | P3, P4, P5, P6 |
| Large Pitch (> P6) | Outdoor far-viewing (billboards, stadium main screens, highway signage) | P8, P10, P16 |
4.2 LCD/LED Monitors (Consumer/Professional)
Consumer monitors typically have pixel pitch between 0.2mm (high-resolution 4K monitors) and 0.3mm (1080p monitors). For example:
- A 27-inch 4K (3840×2160) monitor has a pixel pitch of ~0.155mm (high PPI, sharp for close desktop use).
- A 24-inch 1080p (1920×1080) monitor has a pixel pitch of ~0.27mm (good for general computing).
4.3 Projectors & Projection Screens
Pixel pitch for projection displays refers to the distance between pixels on the projection surface (e.g., LED projection screens). It works similarly to direct-view displays: smaller pitch = sharper projected images, ideal for short-throw projection in small rooms.
5. Common Misconceptions
- “Pixel Pitch = Pixel Size”: Pixel pitch is the distance between pixel centers, not the size of the pixel itself. A pixel’s physical size depends on pitch and the gap between pixels (e.g., LED walls have small gaps between pixels called “pixel gap” or “black spacing”).
- “Smaller Pitch = Better Display”: Not always—smaller pitch is better for close viewing, but larger pitch is more cost-effective and brighter for far viewing (e.g., outdoor billboards do not need P1.0 pitch).
- “Dot Pitch = Pixel Pitch”: Dot pitch originally referred to the distance between adjacent subpixels (e.g., red-green-blue dots in CRT displays), while pixel pitch refers to full pixels (all subpixels combined) in modern displays. The terms are often used interchangeably today.
6. Selection Criteria for Pixel Pitch
When choosing a display, consider:
Budget: Balance pitch with cost—smaller pitch = higher cost per square meter.
Viewing Distance: Use the 3× rule (optimal distance = 3 × pixel pitch) to match pitch to how close viewers will be.
Content Type: High-detail content (e.g., text, video) requires smaller pitch; low-detail content (e.g., logos, animations) can use larger pitch.
Environment: Indoor displays prioritize small pitch/sharpness; outdoor displays prioritize large pitch/brightness.
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