UDP (User Datagram Protocol)
1. Basic Definition
UDP is a connectionless, unreliable, datagram-oriented transport layer protocol in the TCP/IP protocol suite. It provides a simple way for applications to send datagrams without establishing a connection in advance, focusing on low latency rather than data integrity and order.
2. Core Characteristics
- Connectionless: No three-way handshake is required before data transmission. The sender can directly send datagrams to the receiver, and the receiver does not need to confirm the connection status.
- Unreliable Delivery: UDP does not guarantee that datagrams will reach the destination successfully, nor does it ensure the order of data arrival. There is no retransmission mechanism for lost packets, and no acknowledgment (ACK) is required for received packets.
- Low Overhead: With fewer header fields and no connection maintenance overhead, UDP has faster transmission speed and lower latency compared to TCP.
- Datagram Boundaries Preservation: Each UDP datagram is an independent transmission unit, and the receiver receives data in the same unit as the sender sends it.
3. UDP Header Structure
The UDP header is fixed at 8 bytes, consisting of 4 fields:
| Field | Length (bytes) | Description |
|---|---|---|
| Source Port | 2 | Identifies the port number of the sending application |
| Destination Port | 2 | Identifies the port number of the receiving application |
| Length | 2 | Total length of the UDP header and data (minimum value is 8) |
| Checksum | 2 | Used to verify the integrity of the UDP header and data (optional in IPv4, mandatory in IPv6) |
4. Typical Application Scenarios
UDP is widely used in scenarios where latency is more critical than reliability:
- Real-time multimedia communication: Voice over IP (VoIP), video conferencing, live streaming
- Online gaming: Ensures fast response of game data
- IoT and sensor networks: Reduces transmission overhead for small data packets
- Broadcast/multicast communication: Supports one-to-many data transmission (e.g., DHCP, DNS queries)
5. Comparison with TCP
| Feature | UDP | TCP |
|---|---|---|
| Connection Type | Connectionless | Connection-oriented (three-way handshake) |
| Reliability | Unreliable (no retransmission/ACK) | Reliable (with retransmission, ACK, sequence number) |
| Overhead | Low | High |
| Order Preservation | Not guaranteed | Guaranteed |
| Use Case | Real-time services | File transfer, web browsing (services requiring data integrity) |
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